![]() If set to "false", it will appear offline to players however they can still connect.Įnable-command-block=Enables command blocks can be set to either "false" or "true". Hardcore=If set to "true", the server ignores its default difficulty, and players are sent to spectator modes if they die.Įnable-status=Makes the server appear as "online" on the server list. LargeBiomes - Same as default but all biomes are larger.Īmplified - Same as default but world-generation height limit is increased. Level-type=Determines the type of map that is generated, values are as follow:ĭefault - standard world with hills, valleys, water, etc. Snooper-enabled=Sets whether the server sends snoop data, can be set to either "false" or "true". Pvp=Enable PvP on the server can be set to either "false" or "true".Įntity-broadcast-range-percentage=Controls how close entities need to be before being sent to clients, the default value is set at 100. Op-permission-level=Sets the default permission level for server operators. Spawn-monsters=Determines if monsters can spawn, can be set to either "false" or "true".īroadcast-rcon-to-ops=Send rcon console command outputs to all online operators. If set to 0 then players can idle indefinitely.ĭifficulty=Defines the default difficulty of the server, values are as follows: peaceful (0), easy (1), normal (2), hard (3). Player-idle-timeout=After a player has idled for this many minutes they will be kicked. Used to get information about the server. Gamemode=Sets the game mode for new players, values are as follows: survival (0), creative (1), adventure (2).īroadcast-console-to-ops=Sends console command outputs to all online operators.Įnable-query=Enables GameSpy4 protocol server listener. Sync-chunk-writes= Enabled synchronous chunk writes, can be set to either "false" or "true".įorce-gamemode= Forces the player to join in the default gamemode, can be set to either "false" or "true".Īllow-nether=Allows players to travel to the Nether can be set to either "false" or "true".Įnforce-whitelist=Enforces the whitelist on the server, setting it to "false" means no user gets kicked if not on the whitelist, setting it to "true" means online users not on the whitelist get kicked. Generator-settings= Used to customize world generation. Query.port= Sets the port for the query server. Maximum value 60000, -1 to disable it completely. Max-tick-time= The maximum number of milliseconds a single tick may take before the server watchdog stops the server. Setting it to 0 will disable it completely. The minimum value is 0 and the maximum is 16. Spawn-protection= Determines the length of spawn protection on your server from the spawn point. Server.properties fields and what they mean Keep in mind that after any change is made, the server has to be restarted. We are now at the server.properties configuration file.
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